Devious Devices – Laura’s Bondage Shop (12-jan-2019) V2.01

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Downloaded 2.01 and looking forward to trying out the new content, thanks for the continued efforts (and the efforts of your testers).

If I had an expansion suggestion (based on the changelog since I haven’t actually tried the update yet), it would be the addition of alternate starting points for the radiant quests, if you’ve met the prerequisites. I’m thinking stuff like an extra innkeeper dialogue line asking if they’ve heard any rumors of cursed devices, or bound NPCs that have a chance to spawn in town. That way the start point wouldn’t need to always be Laura’s shop, and a player could decide they feel like triggering a Laura quest and do so from any major settlement. It would probably need to be considered a 4th “start” since Laura wouldn’t be present, but hopefully it could link in with some of the other radiant options well.

I just know from other mods I’ve played in the past, radiant quests can be a great addition for a mod’s longevity, especially if they can be triggered as a spur-of-the-moment thing when doing something unrelated.

IMO that’s why the Missives and Notice Board mods are so great, since you can check the board for quests while just passing through and get some extra side activities going (added bonus being those mods can pick up mod-added locations and dungeons you wouldn’t get quests for normally, since they rely on location tags). The SLUTS ponygirl mod is another good example of a mod that you can do as a spur-of-the moment thing, either as a radiant quest (random destination) or as a way to spice up travelling you’d do anyway (player-chosen destination) and can be started from NPCs in all the major towns.



Original URL: https://www.loverslab.com/topic/107764-devious-devices-lauras-bondage-shop-12-jan-2019-v201/?do=findComment&comment=2494338

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