Looking for some feedback – having played the mod isn’t necessary.
Heroes and Villains have a decision option of ‘Go on a Mission’ which is intended to provide some simple modifiers. AI Heroes or Villains will use this once a year, while players should be able to use it up to twice a year (depends on what they’re doing and whether it has a random days value with it).
Right now, both have two options. Both Heroes and Villains can choose to undergo combat training, which helps improve their Combat Rating and other related aspects, with 10 stages worth to obtain. Heroes can go on Patrol, which makes people happy with the hero, and lowers revolt risks. Villains can choose Extortion, which upsets town and church folks, but brings in some monthly money.
Any ideas out there for another one or two things to add as options?
Original URL: https://www.loverslab.com/topic/124642-mod-ck2-heroes-and-villains/?do=findComment&comment=2665108