Thanks! That’s great info.
You can also just flip the option off in the Mcm…
I’m not talking about being absolutely bulletproof here. If people want to cheat then they’ll find a way to cheat. TGM / Player.AddItem f 10000000. I’m talking about blocking off very obvious ways of cheating. Unequpping armor is about as easy as it gets.
Additionally. What we’re talking about it is an overlapping feature. And the more overlapping things you add the more difficult the code becomes until it resembles a bowl of spaghetti. (A bug filled bowel of spaghetti)
Original URL: https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=2682911