Balance for Skyrim ENG v2.0

From Skyrim Nexus Latest Files


Posted by: Raad2

Transfer: NeOniq

Version: 2.0

language: English 

Description:

* Every player in Skyrim had moments when, with a high level of hero level, the game became boring and uninteresting.

This mod will try to fix it. Simplified version of rebalancing!

Detailed description:

* You can no longer remove enchantments of alchemy and blacksmithing and enchant them with any items.

If you find or buy items with such improvements, they will be exclusive!

* Slightly increased the number of resources required for forging arrows. The cost of arrows was slightly increased, so it was cheaper to forge them than to buy!

* Changed the skill “Endless Lock Pick”, now with this perk you can simply forge them in the forge! The price for master keys increased!

* Increased the price of all skins, leather and leather strips to make more sense in the hunt for animals and for crafting arrows fit!

* Rings and necklaces to enhance weapons and destruction can not be enchanted. (you can find or buy)

* Spell enchantment weakened.

* Blacksmithing perk is weak.

* Weakened hacking perk.

* Pocket theft perk is weak.

* Enhanced perk create poisons.

* Reduced drop master keys in the loot of dead enemies.

* Reduced the number of ingots, ore and filled stones dush from sellers.

* Altars do not heal your diseases.

* All skills will grow 30% slower.

* Increased the speed of movement of some creatures. (giants, tigers, etc.)

* Slightly changed the race of people, reduced the speed of the regen HP. Now there is a difference vampire you or a man! Vampires restore stamina faster, human races are faster than magic.

* Created potions and vanilla for restoration (stamina, life and mana) are treated for 10 seconds.

* Healing spells heal for 10 seconds.

* Balanced prices for potions created. (Alchemy flow rate reduced)

* Balanced prices for manufactured items, taking into account the cost of materials. (reduced speed of blacksmithing and eloquence)

* Balanced prices for some enchantments.

Update: 2.0

* Healing spells heal for 10 seconds.

* Potions restore within 10 seconds.

* The power of the bows returned to the vanilla state.

* Balanced prices of Enchanted Weapons (expelling Daedra)

* Added addition (esp) to change the difficulty. (Description in the archive)

Compatibility:

* must be compatible with any mods.

* if something has not changed, given corrections by other mods, then simply move the mod to the bottom of the list.

Important:

It is installed and removed easily, without prejudice to the game and save. Does not have scripts! (only vanilla changes)

Requirements:

* Skyrim 1.9.32.0.8

* Dawnguard DLC

* Dragonborn DLC

When updating:

* Unpack the archive and replace the file in the park Data in the game.

Installation:

1 Main mod – “Data” (set only the first or second option)

2 Simplified mod – “Balance Alchemy Smithing” – removes the possibility of enchantment in alchemy and blacksmithing. (no translation required)

* Folder “Difficulty” – change the difficulty levels in the game. (read description)

* Unpack the archive and place the file in the Data folder in the game, activate the mod in the launcher.

Uninstall:

* Delete the file from the Data folder.



Original URL: https://www.nexusmods.com/skyrim/mods/98063

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