Pahmar Mercenaries- Outlanders (mihail immersive-addons- khajiit- elsweyr)

From Skyrim Nexus Latest Files


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[font=Times New Roman]PLEASE, IF YOU LIKE MY WORK,

DON’T FORGET TO ENDORSE MY MOD, 

IT’S QUICK AND FREE, THANKS 🙂


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[font=Lucida Sans Unicode]JOIN MIHAIL MODS SERVER ON DISCORD, NICE COMMUNITY 

WITH VERY NICE PEOPLE THAT SHARE THE SAME INTERESTS

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(your videos and screenshots

would be very welcome)



This new saga, Outlanders, will add other sentient races from Tamriel into the world of Skyrim, working in services such as bandits, mercenaries, ambassadors, bodyguards, etc., turning your game into a more cosmopolitan province, allways in an immersive way.

Pahmar are one of the largest and most fearsome known types of Khajiit. Despite being bipedal, they resemble tigers in their appearance and personality, displaying all the traits that make tigers apex predators.

They born when Masser is at full phase, and Secunda is at new phase. A bigger variant known as Pahmar-raht born in the same phase of Masser, but when Secunda is at waning phase, but they don’t appear in this mod.

In recent times, citizens from places outside Elsweyr discovered how good mercenaries the Pahmar are, so they started to hire them to do this kind of services, acting as bodyguards to important and powerfull people, commonly crimelords and drugdealers.

You will find pahmar mercenaries in this kind of jobs, across skyrim, in corsair ships, drugdealer dens, bandit groves, etc, and some of them are not aggressive, depending on their chiefs activities.

Most of them use 2 Najashs in combat, but also you will come across Pahmars that prefer to use just their long and sharped claws, almost as dangerous as their swords.

[font=Lucida Sans Unicode]It’s also important to clarify that the idea of quadrupedal tiger-like pahmar is a misunderstanding of this lines:[/font] ”When Masser and Secunda are full, the Senche is born. The Senche is very large, but similar to the Pahmar-raht. They stand as tall as an Altmer, and can weigh as much as twenty Altmer. Other Khajiit ride them.

When Masser is full and Secunda is new, the Pahmar is born. They are like what you would call a “tiger.” “

IMPERIAL LIBRARY ARTICLE LINK

But, on the official despiction of a Pahmar, in the case a bigger Pahmar-raht, we have this TES Legends card image, so, this is the official reason why i’m doing the pahmar in that way, and not the old vision about them from the fanbase:



OBS- this pahmars are for my next quest mod, where there will be the pahmar-raht too, i’m just releasing this pahmar mercenaries mod first to give you more pahmars to your game, specially as enemies, and not only the passive ones from the future quest mod.



– 1 new type of khajiit: Pahmar

they came in 6 variants of outfits

2 types of battle styles (swords and claws)

and 3 types of classes (mercenary, corsair and marauder)

- 1 new weapon- najash





– The last Skyrim Update


- DLC Dawnguard

This mod should be compatible with almost all other mods.

Works very well with mods like Undeath and similars.





I really want to sincerely thank several person. If they are modders, p
lease endorse and play their mods:



[/url]Joseph Russell[/url]- esp cleaning

CD Projekt Red[/url] and Hicifer for parts of the outfit (armor)

Farinelli- for the sword najash

Nostromo79- for the earrings

Daz studios- i used part of their textures as base in order to create some of this textures

Nikinoodles- for the cloak some of them use

Derok and Didact2401- i used their claws as base in order to create my pahmar claws



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[font=Courier New]PERMISSIONS:

Feel free to use my mod in your projects,no need to ask me for permission first. Have fun creating mods. 🙂 I only ask

you two things: first, do not use them in paid mods, and second, please give credit in your mod page to this mod page.

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[/font](1 last word- PLEASE READ-  THIS CREATURE USE SPECIFIC SKELETONS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE. 



THANKS! 🙂

Mihail Romanov





Original URL: https://www.nexusmods.com/skyrim/mods/95992

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