[font=Georgia]Requiem – Immersive Abilities (R-IA) rebalances PC races, changing their Daily Powers to lore friendly Constant Abilities. Heights have also been adjusted to better reflect TES Lore, and an optional Racial Body Morphs mod patch has been included to further accentuate a TES Lore immersed game play experience.
Made for Requiem 22.214.171.124, with optional patches for 2.0.x and 3.0.x.
Height: M: 1.08, F: 1.01
Histskin daily power replaced with constant +1/sec Health regeneration.
+7.5% movement speed.
TES Lore: Poison resist raised to +100% (up from +90% in base Requiem).
Height: M: 1.0, F: 0.94
Dragonskin daily power replaced with a constant 15% chance to absorb hostile spells.
Magic resist is now 15% (down from 20% in base Requiem).
Height: M: 0.98, F: 0.95
Ancestor Guardian replaced with +5% movement speed.
TES Lore: Resist Fire raised to 75% (up from 65% in base Requiem).
Height: M: 1.14 F: 1.11
Highborn daily power replaced by a constant +100% Magicka Regeneration.
Base Requiem 40% weakeness to Magic replaced with (TES Lore): 25% weakness to Fire, Frost, and Shock.
Maintains base Requiem +50 Magicka and 75% Disease Resist.
Height: M: 1.01 F: 0.975
Voice of the Emperor daily power replaced with a constant +15% Fortify Barter and Speech.
Maintains +50 Stamina for Imperial Discipline.
Height: M: 0.99, F: 0.93
Fall damage reduction increased from 65% to 90%.
Maintains base Requiem +15% movement speed, Night Eye power, and Claws.
Height: M: 1.11, F: 1.09
Tongue’s Trance daily power replaced with constant +15% Shout recovery.
Maintains base Requiem 50% Resist Frost and 25% Resist Shock.
Height: M: 1.1, F: 1.06
Berserker Rage daily power is replaced with a constant +10% dealt attack damage and +10% physical damage resistance.
TES Lore: added +10% Magic Resist and +10% Smithing Power.
Height: M: 1.045, F: 1.0
Adrenaline Rush daily power replaced with a constant +15% Weapon Speed and +10% dealt melee/unarmed damage.
Maintains base Requiem +75% Poison and Disease Resistance.
Height: M: 0.92, F: 0.95
Command Animal daily power replaced by Bosmer Marksmanship: constant +10% Marksman damage.
+10% movement speed.
Load Requiem – Immersive Abilities[/size].esp[/b][/color] after Requiem.esp and before Requiem for the Indifferent.esp. Load R-IA before any desired patch.[/size][/size][/font]
Original URL: https://www.nexusmods.com/skyrim/mods/96880