Add-On for Racemenu: Flamebringer Tattoo
The Flamebringer AIO is a Mix from a Player-Combat & Magic-Overhaul and a simple Armor-Set. The Mod is themed to a immersive “Spellsowrd”-Gameplay to use as much as many different Spells and functions without the need to change spells. To combine Closed-Combat and the wonders of Magic into one very fluid combatstyle with unique combinations of visual effects.
The Flamebringer is known under many Names – one of them: Her birth name “Yol Hinaam”. Born through Alduin’s first spoken “Yol” – is Yol Hinaam his Firstborn – an original Daedric entity, the first Fireatronarch and Mother of Flames. Her name means “Fire, Your Servant” and that she was – the loyal servant of the Worldeater.
She (or “it” basicly) is one of the lesser known Daedric princes and has her own plaine called “purgatory” but her Plaine – her Realm is abondaned .. withered during her abstinence full of Atronarches, her daughters but leadless. Just like her fate to serve – it’s their daughters fate too – that’s why they are so popular conjurations.
Yol Hinaam inherited the hunger of her Father and saw his fate as Worldeater as her own – that’s why she tried more then once to cover Mundus in her Flames. So on her last visit on Mundus – and as she came, she came not alone but with an army of her daughters to fulfill her selfchosen fate. She came over Tamriel like an angry all-consuming Firestorm until she arrived Skyrim’s North. Even Eastmarch experienced a warm summer.
The reason behind her abstinence from Purgatory is easy telled: Gormlaith Golden-Hilt – to say it with a single name – one of the anciant tounges defeat her – But just like any other Daedric Prince the Flamebringer is immortal .. undieable and so the only way to end Yol Hinaam’s Path of Destruction was to seal her. Not in her own realm – but isolated from the Purgatory and the well of her powers. Gromlaith sealed the Flamebringer into her own Blade and Armor and left on a Shrine dedicated to Kyne but abondened, forgotten over time. Because Gromlaith had another target another fate to fullfil.
Many men tryed to claim the Sword at the abondoned shrine near Kynesgrove – but no one was able to.. was worthy enough to name that sword his own.. until the last Dragonborn arrives.
[*]A completely unique set of Armor ‘Dyeable’ into 8 different Colors.
[*]some of the armor parts have different states of a chooseable “glow”-factor. From no-glow to heavy Glow to hit much tastes as Possible.
[*]Supports Female and also Male Player-Characters – while the Male version does look (for my opinion) not so good as the Female version (sorry at that point. I really tryed my best but creating male armors is just not mine..)
[*]complete CBBE, HDT and Bodyslide support included. (pre-created with my own (Skinny Girl to Big-Girl Preset) and builded Morphs so they react to Ingame Racemenu CBBE-Sliders)
[*]Beastrace-Support for Khajiit and Argonians.
[*]Sexy but protective – no steel bikini here.^^ But a topless male outfit so.. Nja x’D – but for everyone who like the spells but dislike the bodyarmor: The bodyarmor does not come with any special properties – so just wear another armor, that hits more your taste.^^
[*]Armor was created with my “Flamebringer-Tattoo-Mod” in Mind.
[*]Feel free to ignore any Armor-Part or Weapon that you dont like and just use the rest. No Armor-Part will need another as Requirementso that you can combine Armors and Weapons just as you like.
[*]Once all Pieces are at the highest level: Your next Activation of the Flamebringer’s Skull (while The Flamebringer-Sword is NOT equipped) will add the Spells to your Player without wearing the Armor – so that you can use all the spells even without wearing the armor or using the Sword.
[*]A bunch of unique multifunctional spells to simulate a new level of Spellsword-Gameplay in Skyrim without the need of changing and (re)equipping a ton of different spells.
[*]Armor, Sword and Spells with Progression: Your armor and Weapon-stats are levelable and raise their Base-stats with your levelprogress. Also you can Level specific Armorparts (and the Sword) with the payment of one Dragonsoul and one Perkpoint per level. The Spelldamage you deal with the Flamebringer will raise with your Playerlevel to ensure balance and usefulness even up to the higher Levels of Gameplay.
[*]a Graycowl inspired Hood, that allows you to trick Vanilla-Skyrims (Justice/Hold/Guard)-Crimefactions.
[*]Ingame toggleable armorweight between Light- and Heavy-Armor.
[*]Natural Gameplay: The usage of the different spells and spelleffects are totally Natural just use your left-hand spell, all 3 words of your new shout or use Power- or Bashattacks with the Flamebringer-Sword to cast different Spelleffects fitting to the current situation.
[*]Step by Step learning: If you unlock all the features over time (and not instantly at the beginning^^) you will learn the usage of all Spelleffects, and against other Games the Flamebringer-Combat-Gameplay invites you to use all the new abillities.
[*]a new custom Weapon-Enchantment, that is be sealed on a Dagger and added to your inventory once you reach the last levelstep of the Flamebringer.
[*]2 new summons: “Flamebringers Shadow” as combat-summon (unlocked by the last Flamebringer-Levelstep) and a Horse.
[*]Sparky: Beautiful but ordinary? no – on your first ride with her you will realize, that she is clearly something special. She survives the highest Jumps, is fast like the wind and has a huge endurance. She’s a new summonable Horse findable at the Abandoned Shrine. Tales of her are just wispers – many men tryed to tame that Horse but no one could do it. Until now – until the Flamebringer’s rise.
[*]Sparky uses a reshaped and retextured Body with custom textures – in Skyrim she is really unique – far not so bulky as other Horses. When you have mastered the Flamebringer in total. She can be even conjured to any place in Tamriel, when you use the third word of your Flamebringer-Shout while your weapons aren’t drawn.
[*]Longtime Testing: I use the sword now since 3 playtrhoughs and the other new featues for a complete Playthrough on a ScriptHeavy Game-Setup. I tested mostly any aspect of this mod by my self and fixed most bugs i found. Even the solving of Clipping-issues took weeks and i remade the entire armor more then just once to solve the issues. (yes i really hate clipping issues). As Result i can tell: I can’t imagine a Skyrim without the Spellsword-Gameplay anymore. – but maybe that is just me.. xD