They Took Our Jobs

From Skyrim Nexus Latest Files


Ever play through a quest and you end up killing half of a city? Ever wonder why no one moved into their house even though you have 5

different immersion mods that add npcs to cities? Well, now your cities

will be slightly less empty.

This is a lite version of my original sse mod.

Npcs this mod touches.

    hern

 

    hert

    calixto

    vantus loreius

    curwe

    susanna

    beiteld

    nepos 

    uaile

    tynan

    morven

    hogni

    verulus

    borkul

    uraccen 

    grisvar

    braig

    odvan

    duach

    anoraith

    ogmund

    lurbuk

How this works: The above listed npcs will have a deed spawn on them that you can use to activate the replacer npc. The one for Cidhna Mine is near a torch in the escape route for Cidhna Mine.

SSE Version. https://www.nexusmods.com/skyrimspecialedition/mods/26073

Different name since it is a simpler remake of one of my mods. I might delete the original mod since i’ve abandoned it.

Known Issues

To avoid making this more complicated i have not created new cells for the npcs. This will mean the original location will keep its’ name. The only way to fix this is with skse and i don’t feel like updating this every time Bethesda breaks skse.



Original URL: https://www.nexusmods.com/skyrim/mods/97914

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