Vampire Lord Expansion- Elements of Skyrim (mihail immersive add-ons- dawnguard- molag bal)

From Skyrim Nexus Latest Files


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FIRST OF ALL: this mod does not affect mods that change, improve and expand the Vampire Lord transformation to your playable character, so, there is no incompatibilities with them. This mod focus is to implement more vampire lords into the world, in new variants, without touching your transformation, and just touching a little bit the Harkon’s boss fight. Also this mod does not affect mods that improve, modify and expand the vampires.

With this mod, Vampires will become much more relevant, and amongst the most powerfull groups in Skyrim. Vampire Lords are a powerful type of vampire, being much closer to being pure-blooded, although they do not necessarily have to be. Despite some of them received the gift directly from Molag Bal by various ways, some achieved the form by being bitten by another Vampire Lord.

Vampire Lords are tall humanoid bat-like creatures with sharp, sometimes poisonous talons and small wings. These creatures can shift between their original forms and the Vampire Lord form at will. They are also capable of using blood and shock magic, and are constantly covered in a  cloud of life- draining bats. Excelent conjurers, they are able to summon from Coldharbour the most terrifying vampire cretures, such as Garkains and Werebats, they are also able to control small armies of Foglings and clone themselves in red ghostly poisonous and life-drainer shades.

They are rare, and just some high lvl vampires have this type of blood and form. Commonly the ones in charge of the vampire lairs, but not allways. Eventually you can also find a couple of vampire lords in charge of a vampire lair.

They remain in human form almost all the time, just turning into the vampire form when their human bodies are close to the destruction.

Vampire lords and vampire mistresses are the most common variants, but a bigger variant, with larger wings and grey runned skin, also do exist, and are commonly called Vampire King and Vampire Queen, this ones use armor and the males also use a long cape. Despite that, not all the vampire kings have this form, since Harkon for example, being one of the most powerfull vampire lords and using the armor and cape, has a form similar to the regular vampire lord, instead of the form of the vampire king, despite being a vampire king in importance and power, maybe its optional. (i dont changed the harkon model, so, he will be affected by the re-texture mods you have installed for his and your vampire lord transformations)

A strange type called skeletal vampire also seems to exist, but its unknown why they remained using their reanimated bones rather than go to coldharbour and reconstruct a new body with their daedric vestiges. This ones can raise ghostly vampire lord remains to aid them in combat.

This mod also makes the Harkon battle harder, and give to him more abilities (some of the Vampire King variant abilities).

So, basically you will find the beasts as chiefs on the vampire lairs and dungeons, commonly on the initial form of vampire Nightlords and Nightmasters. Except the Skeletal Vampire that no more has a body.

Also the high court members of Harkon can turn into lesser vampire lord forms too, such as mistress and lord variants. Valerica now has the Vampire Queen transformation.

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If you want more vampire beasts in

your game as enemies, click here





For foglings as regular enemies

in your game, click here




– big expansion of vampire lord concept, adding:

– 5 new variants as enemies

– they have custom new spells and behaviour

– boss fights with them

– 3 forms of vampire shades

– 3 new types of daedric beasts with custom sound, effects, spells and behaviour







– The last Skyrim Update


- DLC Dawnguard

– DLC Dragonborn



this mod does not affect mods that change, improve and expand the Vampire Lord transformation to your playable character, so, there is no incompatibilities with them. This mod focus is to implement more vampire lords into the world, in new variants, without touching your transformation, and just touching a little bit the Harkon’s boss fight. Also this mod does not affect mods that improve, modify and expand the vampires.





Author: 

Mihail-

Skeletal vampire lord model, textures, effects and animations;

Re-modeling of fogling, garkain and werebat models and part of their textures, parts of the model of my version of them, also animations, effects and sounds;

Well, vampire lords are from vanilla dawnguard dlc, so, no much touch there, just the custom modified skeleton of both king and queen variants and some of the spells and effects of all them;

Game implementatiion

Some assets used on this mod belong too:

[/url]Joseph Russell[/url]- esp cleaning

CD PROJEKT RED-[/url] the original models and textures of Garkain, Werebat and Foglings

DrFring- the vampire king and queen body textures



Original URL: https://www.nexusmods.com/skyrim/mods/96350

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